>First of all, I think there is a crash bug in circle 3.0 betapl4. Create >a new character, delete that characater, and then cut link while >selecting a class....>BOOOM the mud crashes. Could someone write a fix >to this and send it to me please? The crash is caused because the player_specials isn't initialized for a character which had previously been deleted. The fix is just adding one line (marked by the +) in the function nanny in interpreter.c: if (PLR_FLAGGED(d->character, PLR_DELETED)) { /* line 1102 */ free_char(d->character); CREATE(d->character, struct char_data, 1); clear_char(d->character); + CREATE(d->character->player_specials, struct player_special_data, 1); d->character->desc = d; Is there a list of reported bugs available anywhere? Eric Green | "To Death Gate. 'Prepare ye the way.'" ejg3@cornell.edu | Lord Xar
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