I just found two very minor bugs in patch level 7. First, atm machines now have a cost of 0, which means that scavenger mobiles can now get them (I found a green gelatinous blow with four of them!). There are two easy fixes: 1) Change the "cost" of the item back to 100 (which is what it was in patch level 4). 2) Change the TAKE/NOTAKE bit (currently the item is "takeable" but it just weighs a ton). The second one really isn't much of a bug. The East Gate of Rome is permanantly locked and players can't get in. Just change the lock value in the zone file (120.zon) -- or was it .wld (I always get those two backwards). This mud is great, I just started a few months ago by running patch level 4 and I must say, I'm impressed. I used to run a mud about 10 years ago and things have definately improved a great deal since then. Dave Conn ("Lannon" - lerch.cpsc.sru.edu 4000) micros@sruvm.sru.edu
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