On Sat, 22 Apr 1995, Andy Davidoff wrote: > > let me clarify - i am not saying that it is wise to keep a list of players > and their passwords in a text file! i think this is stupid. i am only > saying that _access_ to the player's passwords is important - shit, circle > already _has_ this code - look it up! if i want to assign passwords to > players, i should be able to. this is already pimped in c3. why is this > such a problem? > But see, your not asking to be able to assign passwords to players, or have the ability to suspend people's characters. That is extremely simple. It is all of 3 lines of code. The access is already there for such password needs. What your asking for, with a two-way encryption scheme, is to be able to see a players password in plain text. There is no need for an administrator to have access to a player's unencrypted password, whether the player executes bad judgement in choosing a password or not. ==================================================================== Christopher Herringshaw Networking and Special Projects Division Medical Center Information Technology (MCIT) xxviper@med.umich.edu University of Michigan Medical Center, B1911 CFOB 1414 Catherine Street, Ann Arbor, MI 48109-0704 (313) 747-2778 ====================================================================
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