CircleMUD List
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Starting: 04/01/95
Ending: 04/30/95
- (no subject)
- 0.name should be player name.....
- 2 problems
- 3.0 release...
- a bug with water sectors?
- A few questions from a beginner
- Abbreviations.
- ablnop
- affect_join
- al the messages
- another question
- area effect spells
- ASCII player files
- ascii vs binary pfiles
- attack types
- autorun
- autowiz
- autowiz.c
- buf[]
- Bug ?
- Checking for group members.
- Circle 3.0 utils
- Circle 3.00 production version released!
- Circle Building Programs
- Circle on SVR4
- Circle: ASCII Playerfiles:
- Circle: Important: Should Circle switch to ASCII player
- Circle: Important: Should Circle switch to ASCII playerfiles?
- Circle: The CircleMUD player file format
- Circle: The Decision on ASCII Save Files
- Circle: the DOT bug.
- Cirle-List
- Code Help
- Combine code
- Combine code (fwd)
- converting pfiles
- Core Dumps
- CRYPT
- CRYPT & a little code improvement
- CRYPT (period) (fullstop) (end) (\n\r)
- Crypt-thing
- Custom Prompt
- DID YOU FIND THE FOOL?
- Dual Wield question
- Duplicate messages
- Equipment
- Flaming...
- ftp sf source
- ftp sf source (fwd)
- Ghost
- Grabbing the 3.0 release...
- grouping mobs
- guildguards
- Having a problem with circle 3.0 bpl7
- hello
- hello?
- hello? (fwd)
- Hmmm....
- I know this is probably a stupid question but...
- I'm curious...
- Important: Should Circle switch to ASCII playerfiles?
- Info on fixing pl7 spells + patch
- Item combine code...
- LOAD_ROOM
- look_at_room
- Lost address...
- misc changes that would be nice..
- Misc. things...
- Mob Progs
- Mobile format
- more questions ;)
- Multiple affects on spells doesn't seem to be working
- Mystery Error.
- NEVER USE return str_dup(s); !!!
- new spell
- Newbie question...
- Newbies/Flaming/Utils/Et Al
- nice one there
- OCL and aliases
- olc
- OLC and Aliases
- olist, rlist, mlist
- OS/2
- player index bug
- PLEASE REMOVE ME FROM THE LIST.
- Please stop...
- problem with animate dead
- Problem...
- Purpose of this list
- Purpose of this list (fwd)
- Query Virtual Mud 1.0 for MS-DOS
- Question about Reply Command
- Question...
- Reasons behind Reply Command Question
- Rent code to save objects equipped/in bags
- Room Flags
- scan if you want it...
- Seperate Processes for Connections
- setting attack types
- Skill Based System
- skill bug
- skill: bash & VERSIONING
- skills/spells
- spec_procs
- Spell cost
- Stop the world, I wanna get off...
- structs.h
- supscripe
- Switching
- thanks
- The CircleMUD player file format
- The Decision on ASCII Save Files
- This mail does not mention the word 'flame' once.
- trouble with adding levels
- Trying to access room connected to room
- Using Ident Protocol in CircleMUD
- want free advertising?
- Whoops,
- World File Patches
- ZON Files
Last message date: 04/30/95
Archived on: 12/07/00 PST
322 messages sorted by:
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: 12/07/00 PST