Okay, I've come to a decision. First, I will encapsulate all existing, binary-file player-saving and rent-saving functions in a file called 'plrsave.c'. I will then author a new file which reimplements the saving as ASCII-file based, as previously discussed. Both plrsavea.c and plrsaveb.c will be distributed with Circle. A link from plrsave.c to plrsavea.c will be there, as well, so the standard will be ASCII. But, anyone who wants to hang on to their binary formats for whatever reason can do so by linking plrsave.c to plrsaveb.c instead, which is where all the old routines will be. If this fails to make anyone happy, then you can... never mind, how could this *not* make anyone happy? :) (Don't answer that...) --Jeremy
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