Hi...I am adding a new skill, the TURN skill, and have run into a problem. The code for the skill is in act.offensive.c, and the problem occurs when i try to use the function GET_CLASS(vict) ... ( GET_CLASS(ch) works fine...) example: if (GET_CLASS(vict) != CLASS_UNDEAD) { etc... What's the deal...before this i struct char_data *vict; Fireball
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