do something like: loadroom = room_char_is_in; in the quit sequence and then make sure the load sequence checks loadrooms before starting players in the temple oh and I doubt the room_char_is_in is the variable you want - David 'Dave' Berthiaume of DragonMUD [iii1.iii.net 4000] ------------------------------------------------------------------------------ data@iii1.iii.net | eagle@virek.worcester.com eagle@ec68.residence.gatech.edu | david.berthiaume@swcbbs.com ------------------------------------------------------------------------------ On Sun, 14 May 1995, Harrison Leong wrote: > Is there any way a player can start at where he/she quited, rather than > at Temple all the time? > > Regards, > Harrison >
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