> We have found on our mud that if a user (and they have, believe me), > does a #loop command in tintin at the mud logon screen, they can > effectively crash the mud.. We have made a semi-fix to this problem, but > we think it may have caused other things to go wrong, so I'm asking if > anyone else can come up with a GOOD solution to this problem.. Is there > any way to stop something like a #loop command? have you actually worked out WHY it crashes the mud?? knowing what the cause of a crash is, tends to help find a fix. :) not a flame, just a coder's thought :) Ted @ nowhere yet, and yet and many places.
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