Something CLASS sensitive would be adding the newbie equipping in do_start in class.c : case CLASS_WARRIOR: SET_SKILL(ch, SKILL_KICK, 15); r_num = real_object(1251); /* newbie warrior sword */ obj = read_object(r_num, REAL); obj_to_char(obj, ch); r_num = real_object(1253); /* pants */ obj = read_object(r_num, REAL); obj_to_char(obj, ch); r_num = real_object(1255); /* newbie warrior shield */ obj = read_object(r_num, REAL); obj_to_char(obj, ch); command_interpreter(ch, "wear all"); r_num = real_object(2049); /* map */ obj = read_object(r_num, REAL); obj_to_char(obj, ch); r_num = real_object(2021); /* torch */ obj = read_object(r_num, REAL); obj_to_char(obj, ch); r_num = real_object(2073); /* waybread */ obj = read_object(r_num, REAL); obj_to_char(obj, ch); r_num = real_object(1258); /* bottle */ obj = read_object(r_num, REAL); obj_to_char(obj, ch); break; Though possibly not the most elegant solution..... -Stefan. -- Stefan A. Rensing Institute of Biology II/III - Schaenzlestr. 1 The SysOp Biologist D-79104 Germany, FON: +49 761 203-2676 / FAX: 2675 e-mail: rensing@uhura.biologie.uni-freiburg.de MUD: port 4242 on that <- host http://www.biologie.uni-freiburg.de/data/people/lije.html IRC:Lije MUD:Aragorn "I love you !" "I know."
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