re: do_newbie

From: Stefan Rensing (rensing@uhura.biologie.uni-freiburg.de)
Date: 08/04/95


Something CLASS sensitive would be adding the newbie equipping in do_start
in class.c :

  case CLASS_WARRIOR:
    SET_SKILL(ch, SKILL_KICK, 15);
    r_num = real_object(1251); /* newbie warrior sword */
    obj = read_object(r_num, REAL);
    obj_to_char(obj, ch);
    r_num = real_object(1253); /* pants */
    obj = read_object(r_num, REAL);
    obj_to_char(obj, ch);
    r_num = real_object(1255); /* newbie warrior shield */
    obj = read_object(r_num, REAL);
    obj_to_char(obj, ch);
    command_interpreter(ch, "wear all");
    r_num = real_object(2049); /* map */
    obj = read_object(r_num, REAL);
    obj_to_char(obj, ch);
    r_num = real_object(2021); /* torch */
    obj = read_object(r_num, REAL);
    obj_to_char(obj, ch);
    r_num = real_object(2073); /* waybread */
    obj = read_object(r_num, REAL);
    obj_to_char(obj, ch);
    r_num = real_object(1258); /* bottle */
    obj = read_object(r_num, REAL);
    obj_to_char(obj, ch);
    break;
  
Though possibly not the most elegant solution.....

-Stefan.

-- 
Stefan A. Rensing             Institute of Biology II/III - Schaenzlestr. 1
The SysOp Biologist         D-79104 Germany, FON: +49 761 203-2676 / FAX: 2675
e-mail: rensing@uhura.biologie.uni-freiburg.de  MUD: port 4242 on that <- host
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                                                      "I love you !" "I know."



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