On Fri, 4 Aug 1995, David E. Berthiaume Jr. wrote: > > Does anyone have any experience with an OLC that allows the editing of > > zone files on the fly? I'm trying to implement one and I'm bandying > > around several ideas.. the best thing I can think of is some sort of > > "zone freeze" command. Basically you stop a zone from repopping and stop > > every wandering mob from moving around. Then you walk around, load mobs > > and objects, set doors etc etc, and then you do a "zone save"; this takes > > a snapshot of the zone, and writes it to disk. This seems to me to be the > > best way, but via this method there's no way of setting the max number of > > objs/mobs you want to repop. > try haveing it ask you 'How many do you want to load here?' hen you load > them. :) Blink. Is it that easy? I guess, if I have a guard, I load two of them in room 3001, two of them in 3002, and I want 6 in the game max, I just ask when I load each guard, maybe store in some temp array? Come to think of it, i get confused as to whether I'm supposed to specify 6 max guards every single time I load a guard, eg M 0 <guard num> 6 3001 M 0 <guard num> 6 3001 M 0 <guard num> 6 3002 M 0 <guard num> 6 3002 etc.. Levork
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