On Mon, 7 Aug 1995, root wrote: > I realize that you can't simply send file transfers over the raw telnet, > unless you use Zmodem or something. But, if possible, I'd like to be able to > have the file transfers going on in the backgroud, so that the players can > go about their business mudding. Most unix machines have more than one port. If you want to get off into writing code to fork off another process and start an ftp session back to the client requesting the file transfer then have fun. Personally I feel that having a seperate ftp server running would be a much more sensible thing. A MUD is meant to serve a game, ftp daemons are meant to serve files, and as such each is better at their job the the other could ever be :)
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