> I had the thought of incorporating file transfers in CircleMUD; it would > just be a shell to ZModem, no background transfers. The only > possibilities I see for file transfers are downloading character stats, > maps, game information, or uploading descriptions. well, i still haven't heard/can't work out, a realistic reason for this. as for the examples above, well.. tintin can #LOG :), as well as SEND local files as 'stdin' input. so.... *shrug* Just 2c. :) le Ted. (i think i might be French.. ;) ).
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