<Sorry, lost the name/address of the guy who suggested the buffer thing...great idea, BTW, never would have thought of it...> My probilility came back everytime as 0. So I guess it is not getting set propperly... The last SKILL defined in spells.h is 52, then 53-56 are SPELLS, and I tacked SKILL_DISARM on at 57. Is this the root of my problems? --Ziz, NetShamen
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