> Scan handler.c, giving careful attention to affect_modify() everything > you need is in there. For hunger, it would be something like this: > > > case APPLY_HUNGER: /* assuming you added APPLY_HUNGER to structs.h */ > GET_COND(ch, FULL) += mod; > break; > > Thus, and obj that had an affect of APPLY_HUNGER, with a modifier of -1 > would turn hunger off. Wouldn't this just make the PC one notch hungrier? You'd need to GET_COND(ch, FULL) = -1 for that... if any FULL condition of < 0 is no hunger, then a mod of -25 would work fine.. but I'm not sure if that's the case. It could easily be done tho.. just change = -1 to <= -1 in the appropriate spot. Graham Gilmore
This archive was generated by hypermail 2b30 : 12/18/00 PST