You wrote: > >On Thu, 17 Aug 1995, Mark Redshaw(midnight) wrote: >> ok when a player casts strenth on himself or others too many times when >> the counter goes over 100 it tends to set his strenth to 0 >> then he cant life anything >> >> > Yes i found that to be true also. You can unaffect the character (obvious?) >*poke ron*. I'm not sure about the fix yet. I found this to be true with >heal spell also....err...heal potions. > same for detect invis potions also.... appears to be a general bug with durations...... hmm..... what's the number range for sh_int? if it's not that high, the when it hits the limit it will go negative..... maybe for duration's a MAX duration has to be defined somewhere....
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