Does anyone know what the drunk-value is for? I mean, it doesn't affect a players abilities. (I haven't found any disabilities when testin it). I know some Muds, especially LP's that I have played on, drinking booze, is like quaffing a healingpotion in Diku/Circle. Is it the same in Circle? Or is it just for the Implementor to decide what drunkness should affect? // Ziggur @ BlueMage
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