At 03:59 AM 8/20/95 -0400, Pete wrote: > > >On Sat, 19 Aug 1995 freyj@en.com wrote: > >> 2. In 2.20 I had to add an AFF2 and AFF3 bits to the player file >> thus causing a pfile wipe. Should I add these now or have steps been taken > > I am just curious, having a heavily modified circle mud myself, >why does everyone opt for pfile wipes? why not write a little program to >convert your player file to the new format one? A pfile wipe seems so >harsh. If you are imping a mud, you should be able to imp code taht will >convert pfiles. Yeah, I know.. A .c file to convert a player file while changing one or many variables would take about 5 mins to write or less.. The only time we've had to do player wipes was when the actual file was corrupted and couldn't be saved. -Andrew
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