On Mon, 21 Aug 1995, Vaggelis Blathras wrote: > > > 6) What will it entail to create new races? > > > > Quick and easy (and dirty) way to add races (for players): > > > > Ways to add races have been found, more than one times in this list, so > it is easy for one to add them. > But I have just a simple question/reccomendation... > > Wouldn't it be nice to have races as a standard part in Circle 3.00..? > Why using 'non standard' ways in adding them..? I fully agree. I will talk to my coder about the possibility of offering our race-addition conventions, in FTP, when the mud's finished. We have done a great deal with our races besides a few +/- in the str/dec/int/con stuff. Which reminds me... my coder is still working on figuring out Multi Attacks - as in, one player/mob doing 2/3 attacks per round. Does anyone know how that can be done? By my understanding, that is what an ogre can do (in some muds, like Perilous Realms, I could do it). -- Steve, coming soon: ?????mud (still unnamed :-)
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