And here it is! ---------- Forwarded message ---------- Date: Thu, 31 Aug 1995 12:54:01 -0700 From: Charles Rand Hi Steve, In comm.c there is a procedure called close_socket. At the very end of this procedure I commented out a section of code designed to remove multiple connections by the same user. As two characters cannot be on with the same name, I can't see why the code is there in the first place. /* * kill off all sockets connected to the same player as the one who is * trying to quit. Helps to maintain sanity as well as prevent duping. */ /* if (target_idnum >= 0) { for (temp = descriptor_list; temp; temp = next_d) { next_d = temp->next; if (temp->character && GET_IDNUM(temp->character) == target_idnum) close_socket(temp); } } */
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