On Sat, 9 Sep 1995, Ryan Kolak wrote: > a couple Quick questions: > > Just curious if anyone is using the olc package that is available at > ftp.cs.jhu.edu.... I am ... and find it quite useful... i am looking to > expand it, but since I have very little free time as it is, i would > rather not rewrite it if someone else already has.... I'm working on it, since I'm responsible for the (lack of) features in it. :) Sorry, but I've lost a week's worth of stuff due to hard drive crash + I had to move across Canada, so I haven't been up to date .. however I think I'll post an update next weekend including mob editor > > here is what I am looking to do with it.... (in order of importance) > > 0) ADD SECURITY... only those who have access to the area can edit it.. I left this out on purpose, since I felt it depended on the style of the mud / whether gods could be trusted not to stomp on each person's toes; plus I wanted a minimalist patch. Anyways, on my mud, this is done by adding a "zone" entry to the player file somewhere. Only level 34's can do a "set zone" on other gods. So if I do a "set levork zone 13" then Levork can only edit zone 13, unless he's level 34 in which case he can run rampant (since I like to correct fellow builder's spelling mistakes :P ) > 1) Add support for editing Mobs... Done, still fixing bugs tho. > > 2) Add support for editing Shops... Not started yet. > > 3) Add support for editing Zones... >From recent discussions, I'm not too sure if editing this online is such a good idea. Levork
This archive was generated by hypermail 2b30 : 12/07/00 PST