On Sun, 10 Sep 1995, Levork wrote: > I think the problem is that somewhere along the line, it'll ignore > changes to the last object/room, or it won't allow the creation of > objects/rooms which are numbered greater than everything else. Something > like that. I ran into this earlier, and I think I've fixed this, thanks. > > Levork > I had this problem. The cause is the binary search in real_room and real_object. They depend on the vnums being in order. I fixed this by changing all the real_xxxxx functions to incremental searches. Slower, yes, but I was too lazy to renumber all the objects/rooms. Sam
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