Shaddai wrote: -> I was running my mud and when I started it I had a non-positive ->player limit. So I wen in and checked my Max_player in config.c ->and found it at 20. Any ideas as to what is wrong? I ran into a similar problem. Except I had mine set to the default 300 in config.c and was only getting a max of 6 players on start up. I tracked the area of code where it sets the max_players for the game to comm.c. Take a look at the get_avail_descs function in comm.c. Depending on what your compiler supports it will do several different things to determine the actually maximum players allowed. I ended up commenting out a lot of this code (I'll probably regret it), and just setting max_descs = MAX_PLAYERS. That part of the code is where I would look first. Dave Carver Ferengi Rules of Acquisition: 285. No good deed ever goes unpunished. -- Quark, The Collaborator +==================================================================+ | David Carver, Programmer Analyst "Spooooooooonnnnnn!!!" | | Columbus State Community College -- The Tick | | Email: dcarver@cougar.colstate.cc.oh.us | | | | The views and opinions expressed here are my own, and in no way | | reflect the views of the college. | +==================================================================+
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