> > How to i disable the donate and junk commands. I dont wanna have a > > Donation room and i only want things to be removed from game if they are > > dropped in the dump. One thing i WOULD like tho is if idams that are > > lost to overrenting and DTS are popped into the room. but disabling the > > donation and junk rooms are most importent. Hmmm, I did this so long ago I cant direct you to the specific spot, but I will help you as much as possible. First, find the place where the code calls up a function when a player hits a dt. Then of course, find that function. In that function, it checks if dts_are_dumps or something like that, and if so, then it extract_obj(obj). All you have to do now is change that line extract_obj(obj) to obj_to_room(obj, whatever_room_you_like). I have further extended this use to actually create a container called a vault with the players name in the alias list. Then I dumped their eq in the vault and then dump the vault in a specific room. When a player then enters the Morgue and 'buys' back their eq, the vault is transferred from the storage room to the Morgue, whereupon the player can then open the vault and get their eq back. But I hear some people say this defeats the purpose of dts? Well, I added a check to see if the cost of rent for that object exceed 7k then it gets extracted, else it goes in the vault. Hope that helps, cause I know the players on Dark Realms love the Morgue. And the immorts dont have to put up with whinings like, 'Please please take out dts!!!' Horus.
This archive was generated by hypermail 2b30 : 12/07/00 PST