On Thu, 23 Nov 1995, Pink Floyd wrote: > > There is a big comment saying not to change the variables as it will > ruin the player file. It also defines a lot of extra variables that > coders can use to add new player information to the player file) > If the only problem is that it will change the size of the structure > saved to the player file then I would like to just delete my player file > , change room_num to a signed int, and then recompile. (I can nuke > my player file because I am just running Circle on my own personal > computer. No player base to worry about) Would this work? > > Sure, go ahead. I also am still in development and have no players (no world > for that matter, either). I've changed structs.h severely and deleted the > player file plenty of times. One thing to keep in mind, though, for certain > things you add (or remove) you'll have to modify other files, like db.c and > utils.h. Make sure to grep for all occurrences of what yer changin. > There's one small problem I see with changing room variables to unsigned is that right now NOWHERE is -1. Make sure you remember to change this (to, say, 65536) when you cgange to unsigned. Sam
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