Hi, I'm rather new to running a MUD, and I just subscribed, so bear with me. (Yes, I read all the documentation.) Anyway, I am running the latest beta- version of CircleMUD (patch level 9, I think) and I'm having a problem with the player's alignment for killing things. It seems that no matter what the MOB's alignment is, your align. goes down (aka. you get eviller) when you kill it. Since I'm trying to implement a paladin-like class which cannot cast spells if their align. < 350, this is a big problem. Any ideas? ------------------------------------------------------------------------------ ( Wyatt J. Bode | Macintosh Specialist/Manager | Juniata College ) ( / bode@juncol.juniata.edu \ ) ------------------------------------------------------------------------------
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