ch->in_room usualy references the room the player is in. Before I had thought that this was the vnum. If you where in room 3001 then ch->in_room was equal to 3001 But after having trouble with the code I'm doing now I decided to print ch->in_room at the begining of the procedure to see what it was equal to.. two rooms 3012 and 3018 I think had ch->in_room to be 38 and 42.. So how do I calculate ch->in_room? Does it change for one room when modifications are made to the zone or more zones added? And I haven't found yet how to reference the vnum of the room directly (I probably will soon) but I'd like to know how ch->in_room works ... thanks for any help in advance. --- Balif .----------------------------------------------------------. |There'll be times, :::::::::::: I give in, to sin, | |When my Crimes, :::::::::::: Because you have to make | |Will seem almost :::::::::::: this life liveable. | |unforgivable. :::::::::::: -Depeche Mode | \_Balif@nacs.net___http://www.nacs.net/~balif_____________/
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