Re: static arrays

From: Harvey Gilpin (rv@twylite.demon.co.uk)
Date: 03/19/96


> What about changing the data structures to say trees? or lists or
> whatever? What do you folk think about it?

Good idea.  Diku was designed to be a static database.  Now that
circle is becoming more dynamic, it makes sense to reflect that
in it's storage structures.

My mud has no problems inserting new objects online at the moment,
but then it has no players poking at the seams, or psychotic builders
trying to out do one another's +10 mud slayers.  I'm sure as soon as it
does, it'll start creaking worryingly.

Cheers,


Rv.



This archive was generated by hypermail 2b30 : 12/07/00 PST