I am pplaying around with the combat system but what i am woundering is how exactly does the extra effects fields on objects load in. I dont see anywhere in do hit where it checks to see if you have dam bonuses or hit bonuses what i am trying to make is a fucntion where you pass in the charcter and it returns the % bonuse(slightly diffrent system) of the character. Hence all the combat figureings will be in one place. HOw do i look to see if the player has any special effects objects without checking each position?
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