// thus on Fri, 22 Mar 1996 21:41:35 -0500 (EST), Michael virtually wrote: Michael> Has anyone imped the ability to use abriviations for player and Michael> mob names in the mud. Like instead of 'tell bobby something' the Michael> player could use 'tell bob something' or 'kill bob' instead of Michael> 'kill bobby'. I only want to use abbriviations for names of mobs Michael> /players.... Objs abbriviations could be a little dangerous. I Michael> assume I should modify the get_char_* functions and probably Michael> is_name function. Would anyone be willing to share their ideas on Michael> this matter? Or how they imped it? Look at generic_find in handler.c (it's near the end) and then look at isname and find_all_dots. d. -- ``He sewed his eyes shut because he is afraid to see'' ~ nine inch nails, heresy
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