I guess I missed this one when it was first posted. (sorry d. hall for sending a copy directly to you). Anyway, I've 'implemented' this (if you can call it that), and I think Jeremy should include it in the standard release (3.0). It's quite simple, in handler.c in the functions: get_char_room, get_player_vis, get_char_room_vis, get_char_vis, get_obj_in_list_vis, get_obj_vis, and get_obj_in_equip_vis - just replace isname with is_abbrev (in get_player_vis use is_abbrev instead of !strcmp). That should take care of players, mobs and objects. - Sean Sean Mountcastle ---------------- ... one's authority is not sufficient for his responsibility. -Brooks, p.8
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