Hi all, A quick question about numbering world files. Do wld, zon, obj, mob and ssp files have to numbered in some particular way? Could I do the following? Zone 0 stuff 0.wld - #0-1000 0.zon 0.obj - #0-500 0.mob - #0-500 0.shp Zone 1 stuff 1.wld - #1001-1500 1.zon 1.obj - #501-600 1.mob - #501-700 1.shp Zone 3 stuff 3.wld 3.zon etc Each Obj and Mob file will have unique stuff for that zone, no zone will use mobs or objects from any other zone. I know this means doubling up on some stuff but it makes changing stuff in one zone not effect all zones. Fionn
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