Hi all,
A quick question about numbering world files. Do wld, zon, obj,
mob and ssp files have to numbered in some particular way? Could I do the
following?
Zone 0 stuff
0.wld - #0-1000
0.zon
0.obj - #0-500
0.mob - #0-500
0.shp
Zone 1 stuff
1.wld - #1001-1500
1.zon
1.obj - #501-600
1.mob - #501-700
1.shp
Zone 3 stuff
3.wld
3.zon
etc
Each Obj and Mob file will have unique stuff for that zone, no zone will
use mobs or objects from any other zone. I know this means doubling up on
some stuff but it makes changing stuff in one zone not effect all zones.
Fionn
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