> > would like my alias get saved when the players get out of the mud what sould I do > > > > SAme with the poofin and poofout of thge gods > > I'd like to know this, too... I was just about to start > coding this, and it would be a great help if I could see the code > from someone whos imped this :) I know that someone dumped some working alias code at Jeremey's ftp site at ftp ftp.cs.jhu.edu under /pub/CircleMUD/contrib/code You'll see alias.c and newalias.c. Alias.c had a problem with having alias be to large (i.e. it would crash the mud). Newalias.c fixes this problem. This should only take a few minutes to install into your code. So far, we haven't had a problems at all with it. :) -Stillwater
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