Re: Aggressive mobs and pulse_violence

From: Rasmus R\xnlev (raro94ab@hp4.econ.cbs.dk)
Date: 04/16/96


On Tue, 16 Apr 1996, Hades wrote:

> for(mob = ch->in_room; mob; mob = mob->next_in_room) /* I dunno wtf the
>   if(MOB_FLAGGED(mob, MOB_AGGRESSIVE))			actual next pointer
>     break;						is called */
> if(mob && !FIGHTING(mob)) /* We dont want a fignting mob to hit someone else
>   do_hit(mob, ch, TYPE_UNDEFINED);


I guess the seccond line should be :

    if(!MOB_FLAGGED(mob, MOB_aggresive))

If you don't you'll have strange results.. hehehe (like newbies beeing 
killed a lot :-() )


Regards,
Con

d.
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