> On Fri, 19 Apr 1996, corey hoitsma wrote: > > IE > > kick > > Your kick -- DESTORYS -- the large dragon! > > Here, DESTORYS would change according to how much hp it took.. just like > > with hitting.. > Suggestion... make that 'destroys' not 'destorys' (= I disagree. I think it could add a whole new element to the game if a monster could be kicked so hard that he no longer remembers his past (i.e., if you could de-story him). -je
This archive was generated by hypermail 2b30 : 12/18/00 PST