Hi all, Well, I broke down and decided that I really need to add a read languages skill to the mud. I was planning on waiting, but decided I cannot wait since it just adds too much of a dimension. Basically, in the world, there was a race of beings that lived there 15k years ago, and mysteriously vanished for no known reason. A number of ruins and artifacts are scattered about. Also, these beings had a runic script that they used to write with....it has been deciphered by a few members of the shek-pvar(mages guild), and well, I want to let players read it. So, first of all, the mud is one of those that has been changed to skill-based with no levels, etc. Has anyone else out there had any success in adding a read languages skill? I was thinking of making the skill maximum based on intelligence, as it seemed to make the most sense. I know how to do the skill improvements and all, since I have added other skills. But, the question is, how do I handle people reading a foreign script? Is it similar to the speak/understand XLANGUAGE skill (which I have not done yet, either)? I also take it I will have to overhaul a number of other sections of the mud to make this work, neh? Anyway, if you have some insight into this, I would greatly appreciate any help. If you can help me, posting to the list is nice, since it can possibly help anyone else who has been pondering this. Thanks, Chris
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