On Mon, 20 May 1996, Corey Hoitsma wrote: > case CON_QROLL: > switch (*arg) { > case 'y': > case 'Y': > break; > default: > roll_real_abils(d->character); > sprintf(buf, "Dice Rolls: STR: [%d] INT: [%d] WIS: [%d] DEX: [%d] CON: [%d] CHA [yadda yadda] > I'm looking at the code inbetween the // *'s.. > Anyways, this rolls a new characters stats after they have selected > their class. But, after someone selectes the stats they want with a y, > it changes them.. somehow it rerolls them.. > I also found a line in class.c that rolls a newplayers stats > in do_start. But when I remove it, it makes the persons stats all 25. I would think that somewhere in do_start the stats are changed. Check it out. (I don't have access to my code right now :-/). Also, you could try moving do_start to *before* where you ask if the stats are good... Hope This Helps, Gekke Eekhoorn of BUG.
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