> >As far as mobprograms go, yeah they are nice, and yes it's very very >convienent to make mobs do nifty things, but as far as use... it's a bitch >on the system running and interpreting the mobprograms, and uses a lot of >memory (well not a LOT, but still every byte counts). If you know anything >about coding you can do mob programs with spec mobs. One trillion times >faster and usuaslly a bit more stable. > >And yeah, I had mobprograms installed, it was nice, but for memory/cpu time >reasons, I removed it and just use spec_procs now. > >Hades I am on the unlucky road, where the coder who was before me one year in advance decided he did not like specials, so none exist :( I guess making one up might be cool, though. haha Dont ask why he did it, for I have no clue. Chris
This archive was generated by hypermail 2b30 : 12/18/00 PST