Per Widerlund wrote: > That could result in some strange results with the light in > r_mortal_start_room. I don't like any of the solutions very much. The > equip should be performed after the player has entered a room.. But > that would need quite a lot of work. I think I'll stick to plan A. > (Just suppressing the error message in equip_char and unequip_char.) > > /Per Widerlund, RiftMUD A new version of the autoeq patch was upload to 'ftp://cambot.res.jhu.edu/pub/CircleMUD/incoming' by the author: Burkhard Knopf. Its named autoeq.pl11.patch.gz. I used it and it got rid of the syserror warning that spammed me :). As far as I could tell after comparing it to the old version the only diff is changes to interpreter.c. Glenn
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