Sorry about that previous message.. I shoulda put OFF TOPIC on it... although it does have to do with muds... :P once again.. sorry but, I do have a question.. does anyone know how I could make class abbrevs in color wherever they are used without having to do the code in every little seperate command? i.e. "45 Sorcerer" <Sorcerer would be color>... I know you can't do it in the actually *class_abbrevs[].. cuz' it's a const char.. oh yeah.. another question: has anyone successfully added spell effects to items? how you can like make it so if an item is flagg "ITEM_SPELL_EFFECT" or something, it has a menu in OLC for spell effects.. but only imps or something can edit that.. I tried making just a haste flag for items to see if it'd work.. but it didn't, of course.. :P well, later.. and thanks fer any info... Nashak, the curious coder Nashak Brian Williams The Realms of Luminari nashak@darkstr.com bmw@efn.org darkstr.com 4001/4000 / \ O===(==DragonLance====--- ---====DragonLance==)===O \ /
This archive was generated by hypermail 2b30 : 12/18/00 PST