Can someone explain what exactly this weapon spell patch does? for ex: can you create a 'fireball sword' that will do fireball damage when it hits or is it for affect spells only? I could not find a readme on this patch anywhere. Also, I noticed it was created for pl8, does anyone know if it works for pl11? Finnaly, if I imp'd this patch, would _all_ my objects have to contain new values, or will it only apply to those objects that I want to have spell affects on? for ex: Would a piece of bread with no affects still need 0's placed in the appropriate spots? This would totally suck, as I have almost 50 object files. =( Thanks for any help, Chuck
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