Re: CODE: God levels

From: Daniel W. Burke (dwb@ix.netcom.com)
Date: 07/04/96


On Thu, 4 Jul 1996, James Rutledge wrote:

> In order to add levels, you need to change code in class.c and the
> more obvious structs.h.  In class.c you'll need to add new THAC0
> values for all the levels (probably need to re-balance the stock
> values also), and add the experience table stuff to the titles[][]
> array.  The stock code always uses the LVL_xxxx defines, so you should
> not have to change anything else.  Try and always use those defines,
> because you'll be thankful later when you want change level stuff
> again.
> 
> -james-
> 
> 
> 
I've noticed that everyone always seems to leave ot saving throws from 
spell_parser.c when talking about adding levels and what you ened to 
change....

Brazil



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