Hello again About a week ago I posted a request similar to this one in which I included code that I made for a certain function (explained below) that I needed someone to find a bug in. Basically, the situation is this: I need a function (which I called 'add') that when you do something like 'add obj 15' would add (Create) a new object with a VNUM of 15. The code that I wrote would create a blank object in your inventory and would claim to add successfully, but there was a problem - when i tried to 'load obj 15' after i created it, it claimed there was no such object. So, after spending hours trying different solutions, I gave up. (I don't want to install Obuild or Oasis or anything, I just need this one little section of it.) I did look at obuild/oasis, but the method that they used was almost exactly like mine... can someone tell me how to make a new object register as a real_object? If you want to see my code that I have so far, ask and I'll post it so you can analyze it. =) thanks again
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