Malcor wrote: > > At 04:20 PM 7/4/96 -0700, you wrote: > >Are there any documents or code snippits out there for the two folowing > subjects: > > > >Remort classes: Once a player gets to the immortal level (level 31) and > wants to > >continue playing as a mortal, he or she can 'remort' to a previously > unavailable class? > Sorry still trying to mouch that code :) > > >DoubleHit: A skill for warriors that allows him to hit more then once a > round, I have > >also seen this as a spell called 'haste'. Does anyone know where I can get > docs or code > "Second attack skill" :) > after this line in fight.c: > > extern struct dex_app_type dex_app[]; > > /* */ > /* insert skill check and haste check here */ > /* */ > > if(IS_AFFECTED(ch, AFF_HASTE)) > round += 1; > > if (IS_NPC(ch)){ > for(j = 0; j < ((int)(GET_LEVEL(ch)/10)); j++){ > percent1 = ((10 - (GET_AC(victim) / 10)) << 1) + number(1, 101); /* 101% $ > if (percent1 <= 30) > round++;}<------------- <Snip> | | Ok, I debugged it for 3.0 (I think) but where is the round thing defined? I did a grep and didn't find it anywhere? Can anyone help? thanks -SLiVER
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