Re: CODE: Item desolve item extra flag?

From: James Rutledge (jwrutl0@uky.edu)
Date: 07/07/96


You should be able to modify ACMD(do_drop), just have it check if
the object has a particular flag on it, and if so, change the mode
to SCMD_JUNK.  As far as making the flag, just add it to structs.h,
and the appropriate constants, etc to constants.c and whereever else.

-james-

On Sun, 7 Jul 1996, Sliver wrote:

> Does anyone have any idea how to code an Extra flag on items, so when you drop them, it
> junks them automatically? Like sub-issue newbie eq in ROM2.4.
>
> My mud is being dround in Leather eq! Ack!
>
> Thanks.
>
> Sliver
>



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