I got the second attack/haste snippit off of the web, and I'm having a bit of a problem with it. First of all, I had to change the bit in fight.c to this: hit(ch, FIGHTING(ch), TYPE_UNDEFINED); if((GET_SKILL(ch, SKILL_SECOND_ATTACK) > 0)) { if(GET_SKILL(ch, SKILL_SECOND_ATTACK) > number(1,200)-5*GET_LEVEL(ch) ) hit(ch, FIGHTING(ch), TYPE_UNDEFINED); } if(IS_AFFECTED(ch,AFF_HASTE)) { hit(ch, FIGHTING(ch), TYPE_UNDEFINED); } second of all, with this code, whenever I fight while affected by haste, or the second_attack skill, the mud crashes, with no errors in the syslog. Help..! SLiVER
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