> Oh..and does anyone have any code for a circle (thief) and an assassine > (theif) skill? Would appreciate that to! I don't have the circle, but I have an interesting assassinate skill for my assassin class. The victim must NOT be able to see the assassinn (blinded, or invis...or a few other ideas I am working on, but not finished) and damage is minimmum 9 times damage, depending on level. It's a fairly high level skill, and not easily used (ie, can be easily foilded by detect invis and staying non-blind) but it can use ANY weapon (not just piercing weapons) It's basically a modification of the backstab code without the weapon check and a CAN_SEE check. I can dig it up if you want...that's if I still have it (it may have been lost with NoMUD's crash...I can't remember if I re-made it or not) ------------------------------------------------------------------ Ryan A.J. Biggs email-ae744@freenet.toronto.on.ca Doppleganger, Charon the Boatman and member of Dieties Anonymous Owner of a 100% organic wibble and Plasma lamp, and rubber chicken Keeper of the sacred butcher knife and the Cloak of Shadows Compiler of the Net.Psionics.Handbook ------------------------------------------------------------------ From Tyler_Wilhite@clr.com 11 Jul 96 9:17:33 EDT X-SystemInfo: MyE-Mail: EMail X-Message-No: 2263 (database) From: Tyler Wilhite/FASTTAX <Tyler_Wilhite@clr.com> To: circle <circle@pvv.ntnu.no> Subject: CODE:building damage Date: Thu, 11 Jul 96 09:17:00 Message-ID: <9607111620.AA2161@clrgate1.fasttax.com> X-POP3-Rcpt: lk4150@per Return-Path: owner-circle@pvv.ntnu.no Received: from flipper.pvv.ntnu.no (43@flipper.pvv.ntnu.no [129.241.210.200]) by per.cybercity.dk (8.6.12/8.6.12) with ESMTP id QAA18778 for <lk4150@krull.dk>; Thu, 11 Jul 1996 16:08:37 +0200 Received: (from majordomo@localhost) by flipper.pvv.ntnu.no (8.7.5/8.6.12) id QAA10832 for circle-outgoing; Thu, 11 Jul 1996 16:15:26 +0200 Received: from sunsrv12.clr.com (sunsrv12.CLR.com [164.57.9.12]) by flipper.pvv.ntnu.no (8.7.5/8.6.12) with ESMTP id QAA10826 for <circle@pvv.unit.no>; Thu, 11 Jul 1996 16:15:13 +0200 Received: from clrgate1.fasttax.com (clrgate1.CLR.com [164.57.201.14]) by sunsrv12.clr.com (8.7.3/8.7.3) with SMTP id JAA17903 for <circle@pvv.unit.no>; Thu, 11 Jul 1996 09:18:23 -0500 (CDT) Received: by clrgate1.fasttax.com (IBM OS/2 SENDMAIL VERSION 1.3.14/1.0)id AA2161; Thu, 11 Jul 96 09:20:27 -0700 Received: by FASTTAX (Lotus Notes Mail Gateway for SMTP V1.1) idB3706F32D7E729B086256364004E2371; Thu, 11 Jul 96 09:20:26 EDT Mime-Version: 1.0 Sender: owner-circle@pvv.ntnu.no Precedence: bulk I am trying to implement code into my modified circle 3.0 patch 11 source to allow anyone to be able to damage/repair buildings ie (you could attack/burn buildings) and it would do damage, and at a certain point the building would be rendered useless until repaired. I was wondering if anyone has tried this, and if they have, would they like to give me any pointers/code on how to go about doing this. Anyhelp would be appreciated! Tyler
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