> Just one question: what comes after the 'z'? > I've added some room bitvectors that check for level and sex, but I'm running > out of room! I want to add an alignement bitvector and a class bitvector, > but I don't know what will happen when I reach (1 << 26) in structs.h > What lleter (if any) will trigger this bitvector? And which will tiegger > the (1 << 27)? And the (1 << 28)? > You get the idea :) Heh heh...I had the same problem. I was wondering myself. But I saw it once in a snippet of code from circle....a-z, A-F. You can't go higher than 32 (unless your variables have more than 32 bits) ------------------------------------------------------------------ Ryan A.J. Biggs email-ae744@freenet.toronto.on.ca Doppleganger, Charon the Boatman and member of Dieties Anonymous Owner of a 100% organic wibble and Plasma lamp, and rubber chicken Keeper of the sacred butcher knife and the Cloak of Shadows Compiler of the Net.Psionics.Handbook ------------------------------------------------------------------
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