Re: Old Solutions

From: Ryan A.J. Biggs (ae744@freenet.toronto.on.ca)
Date: 07/15/96


> Next does anyone have the code that combines junk and drop, which allows 
> newbie eq to be instantly junk when it is dropped...

Ok, as promised, here it is...
In act.obj.c (or act.item.c in patch 11)

Add this

  if (IS_OBJ_STAT(obj, ITEM_NEWBIE))
    mode = SCMD_JUNK;

just before 

  switch (mode) {

in function perform_drop

THen, just add in a #define ITEM_NEWBIE in the structs.h and make all 
newbie eq of that type.

Now, wasn't that simple?

------------------------------------------------------------------
Ryan A.J. Biggs    email-ae744@freenet.toronto.on.ca
Doppleganger, Charon the Boatman and member of Dieties Anonymous
Owner of a 100% organic wibble and Plasma lamp, and rubber chicken
Keeper of the sacred butcher knife and the Cloak of Shadows
Compiler of the Net.Psionics.Handbook
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