Hi all, I'm looking to create a room that will randomly load in a different zone everytime the mud loads. Also, when a certain event occurs, this room will, once again, be able to move to another location. Apart from the initial problem of finding out how to 'randomly' load a room, I am also wondering how I can locate an available position within the mud to place this room. Does anyone have some suggestions or places to begin looking in the code? I'd much appreciate the pointers! Mark McArthey ` _ , ' mcarthey@execpc.com - (o)o) - -----------------------ooO'(_)--Ooo-
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